Getting Started with Unity 5.x 2D Game Development
Posted: 13 Jul 2017, 05:18
This book will guide you through the journey of buildings the games you want to build, with Unity. You will build a solid understanding of Unity 5.x, by focusing with the embedded tools to develop 2D games. In learning about these, along with accurate explanations and practical examples, you will design, develop, learn how to market and publish a Tower Defense game.
In a step-by-step approach, you will learn about each of the following phases: Game Design, Asset Importing, Scripting, User Interfaces, Animations, Physics, Artificial Intelligence, Gameplay Programming, Polishing and Improving, Marketing, Publishing and much more.
This book provides you with exercises and homework at the end of each chapter.
It is assumed that you have a general understanding of C# and its syntax and structure.
In a step-by-step approach, you will learn about each of the following phases: Game Design, Asset Importing, Scripting, User Interfaces, Animations, Physics, Artificial Intelligence, Gameplay Programming, Polishing and Improving, Marketing, Publishing and much more.
To Download the archive with this ebook (PDF, EPUB format), click on this link:
Getting Started with Unity 5.x 2D Game Development (46.8 MB)This book provides you with exercises and homework at the end of each chapter.
It is assumed that you have a general understanding of C# and its syntax and structure.